The right accounts, known well enough to earn a real conversation.
We build your database: your entire market, sourced and enriched into a TAM you own. Then scoring routes the right lead to the right rep, at the right time.
Legacy vendors rent you a few SDRs. We build the list, write the playbook, and put trained reps on the phone, while AI optimizes every call around the clock.
Add your website and we'll build a growth plan in under 2 minutes.
Preview changes live. Copy settings to save the complete setup.
Prototype choices stay in this page’s link. Other adjustments save in this browser.
Wide is the ring around the core, mirrored to the open side so it clears the left-hung copy. Field spreads the cast across the screen on fixed seats and has no orbit. Wide rung only — below 900 the field is the only one that fits.
Choose the opening scene. It blends into the following scenes selected below.
Tone for the hero and contour backgrounds. The grey field has its own fixed color and dot strength.
Choose how people respond when you drag the central Sellfire hub.
Switch here, then scroll to What counts as a meeting. Both compact options keep the conditions visible while the illustration moves.
Choose the background from the calendar onward, independently of the hero. The grey field keeps a regular grid; contour dots gather around the system.
Change dot size and contrast while keeping the same spacing. Hero dots and their movement stay independent.
Clean keeps crisp cards with your chosen shadow system. Frosted panels use their own glass and soft shadows. The opening hero keeps its own treatment.
The large frosted sheet the calendar and the early beats are read on. Removed leaves them standing on the field, which is what the later beats already do. Frosted brings it back.
Choose one treatment across the calendar, cards and panels. Thin backing keeps a quiet edge underneath each surface and becomes more visible when a Build card expands. Dots brings back the patterned shadows.
Hang then rise holds each card flat for a moment, then lifts it as its selected shadow appears. Cards in a group arrive one after another. At rest shows every surface already standing.
Movement in the dots background, wherever it is selected. On the contour field it drives the waves and the pointer wake; on the grey field there are no waves, so it scales the wake alone. Still stops both.
Dots near the pointer are pushed along its direction of travel and settle back over two seconds. Requires dot movement; mouse only.
How closely dots sit together in the contour dots background. Density increases gradually as the system arrives.
Choose how the background turns ink around the system, or keep the selected field.
Choose the background color for the system transition.
Choose when the background turns ink during the system panel’s arrival.
Choose a steady transition, a smooth transition, or a slow start that accelerates.
Match the grey field’s dot strength, use faint dots, or keep the ink solid.
Choose whether the background returns to dots or stays ink as the next scene arrives.
How the ink leaves as Own the playbook arrives. Lifts move the ink 1:1 with the system. Clean field only; touch phones leave through the page instead.
Adjust panel opacity over light and dark backgrounds. Higher values hide more of the background.
Adjust the glass around the page, including navigation and the footer.
Choose how many people orbit the central Sellfire hub. The calendar still fills to 16 meetings.
Place the hub, adjust its drift and spread people around it. The hub is the glass circle holding the Sellfire flame.
Adjust the hub’s size, glass, lighting and flame. Ring controls affect the glass circles around it.
Control how near and distant layers move, and how focus shifts toward the calendar.
Adjust signal direction, frequency and travel. A larger outward share sends more signals from the hub to people.
Adjust the soft clouds, light spots, floating specks and glow behind the story.
Control drifting color and light as the page moves. The setting marked unused has no visible effect.
Adjust how blue and dark the background becomes in the later sections.
Kept for older saved setups. Cool and Warm do not affect this background. Glow only appears in setups with the older hub glow enabled.
Choose a starting layout, then adjust its space and entrance. Continue inside lets scrolling move through content that exceeds the panel height.
Choose whether growth follows the scroll or plays on its own. Pause controls apply to automatic growth; spring controls apply when Spring scroll motion is on.
Adjust the hub’s pull, settling and scroll smoothing.
Scrub the calendar into view, then let the people snap into place. Scroll back to the opening to try your changes again.
Adjust the pause, starting weight and final blend as cards join the feed. Changes also affect scrubbing.
Timing controls when content appears. Animation controls how it enters.
Choose how the growing revenue chart looks.
Choose a signal shape, then adjust its size and finish. End opening applies only to the Outline style.
Add a soft glass texture across the background. Set Frost strength to zero to remove this layer.
A separate light circles the hub. Increase Light strength above zero to see the other controls take effect.
Paste a saved setup below and choose Apply settings. Use Copy settings at the bottom to save or share your current values.